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Technology Use

According to Common Sense Media, teens spend an average of 9 hours/day on a screen.

How to break up with your phone.

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This article by the New York Times offers advice on how to spend less time on your phone.

Gaming Disorder 

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Gaming disorder is defined as a pattern of gaming behavior characterized by impaired control over gaming, increasing priority given to gaming over other activities to the extent that gaming takes precedence over other interests and daily activities,

Image by Marjan Grabowski

Smart Phones and Depression

Time Magazine explores the link between smart phone time and depression in teens.

Technology makes us forget what we know about life.
Sherry Turkle

As we expect more from technology, do we expect less from each other? Sherry Turkle studies how our devices and online personas are redefining human connection and communication -- and asks us to think deeply about the new kinds of connection we want to have.

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